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Well I spent about a week working on my own version of a Material scene but in the end i had to borrow the KT 2007 Material All Render scene with basic studio for Kerkythea
[link]
Anyway I call my model the K Platform.
I designed it to work specially for the Iridescent materials i'll be making but it can also be used to preview glass and other types of materials. I really like how i pulled off its design.
Anyway thats off topic. Heres the beginning of the materials.
Made with a layered Material
1: Matte/Phong -
Diffuse HSV Value 66.3
Reflection- Iridescent Procedural
Translucent color HSV Value 59.6
IOR 1.52
2: Thin Glass-
Color HSV Value 88.2
IOR 1.52
I really like how i've done. luckily for me i also discovered a wonderful resource listing various IOR values for several materials such as glass and stones.
[link]
Well tell me what you think
Any suggestions on improving the material would be greatly appreciated.
[link]
Anyway I call my model the K Platform.
I designed it to work specially for the Iridescent materials i'll be making but it can also be used to preview glass and other types of materials. I really like how i pulled off its design.
Anyway thats off topic. Heres the beginning of the materials.
Made with a layered Material
1: Matte/Phong -
Diffuse HSV Value 66.3
Reflection- Iridescent Procedural
Translucent color HSV Value 59.6
IOR 1.52
2: Thin Glass-
Color HSV Value 88.2
IOR 1.52
I really like how i've done. luckily for me i also discovered a wonderful resource listing various IOR values for several materials such as glass and stones.
[link]
Well tell me what you think
Any suggestions on improving the material would be greatly appreciated.
Image size
500x500px 318.8 KB
© 2009 - 2024 Nanaki-Murasaki
Comments2
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cool bro thanks, saw your models at the K forum and was curious what app you're using
and thanks for the mat
and thanks for the mat